Friday, November 25, 2022
Radio GaGA
Technology - Why do you Hate Me
7000 miles
Technical Difficulties
- Audio recorded with my phone is crap.
- Audacity decided it doesn't want to load.
- Zoom drops and picks up the mic randomly, throwing error messages like LA gang signs.
- Mic suddenly cut, with not indication, while recording with Gamecaster.
To the Future
- There are a couple of episodes still scheduled to drop in December. They will be the last. At least for the time being.
- Each week, I will be putting 1 day's free time into this blog. I can probably throw together 2 or 3 posts in that time.
- Each week, I will be putting in 1 day's free time into the rules, setting, or other content.
- This Blog may be migrated to another platform - due to Blogspot's limitations.
- I'm looking to see what it takes to work with itch.io.
Disappointment
Episode 8 - Down Time
In this Episode I playtest the healing and extended activity loop.
Story wise, Jaephing heals and the Blade Archivists attempt to figure out the artifacts.
- To read synopsis and rules descriptions, visit https://roll4saves.blogspot.com
- To hear Roll 4 Saves in a podcast, visit https://anchor.fm/roll4saves, search for it on the podcatcher of your choice, or follow the links in the side menu.
- To see Roll 4 Saves in videos, visit https://www.youtube.com/@roll4saves
- To support this content and gain access to the Roll 4 Saves documentation, visit https://www.patreon.com/roll4saves
- Questions and Comments are best left at roll4saves@gmail.com
Play Games and Have Fun!
Friday, November 18, 2022
Episode 7 - Induction
In this episode, Jaephing was taken to the Blade Archivists' lair.
There are about 15 members, and they convinced Jaephing to full commit to the group.
They then tried to figure out the artifacts they scored from the heist.
But Jaephing had his fingers crushed by the machine.
Thursday, November 17, 2022
Skills
Skills in Roll 4 saves are pretty straight forward.
Where background is triggered by the target, or location, or means of the action, skills are representative of the action itself.
There are 8 total skills.
6 of the skills are broad. For example, Move includes running, jumping, flying, as well as moving stealthily. The point is that the PC is Moving from point A to point B, and there might be a consequence for it.
2 of the skills are narrow; specifically, Skirmish and Attune. The reason is that these are the more powerful combat skills. And by giving a combat skill additional uses in a game, it begins to become overpowered.
Consider Dexterity in OGL games. It gives a boost to defense, is used in attacks with certain weapons, and it is used for fine and gross motor skills such as pick pockets and stealth respectively. For an adventure game, this gives a lot of power to Dexterity heavy PCs.
Character Creation
In character creation, the player can simply pick 2 skills they like, or roll d8 twice to generate 2 random skills.
Friday, November 11, 2022
Episode 6 - No Story 1
This episode took a break from the story.
Instead I talked about the design of the Roll 4 Saves.
Thursday, November 10, 2022
Episode 5 - Fight at the Docks
This episode picked up with Jaephing on duty.
To add a twist to our session, I through a new faction at the heist.
We randomly created a faction temporarily named the Low Nobles. A bunch of nobles that wish to secure artifacts to both hit the merchant class and to bolster their own position in the aristocracy.
This ended with a physical confrontation between the Blade Archivists and the Low Nobles had a brief dust up. During which, Jaephing handedly proved himself as the dove in, machete swinging.