Showing posts with label Podcast. Show all posts
Showing posts with label Podcast. Show all posts

Saturday, October 29, 2022

Show Relaunch

 A few thoughts were running through my head this past week.

  1. I need to find a way to adjust the gain on my big microphone...
  2. It is a bit difficult to follow the mechanics and story and all in a purely audio format.
  3. I'm 5 episodes into the story of the Charbone Collectors, and bored.

So I did some experimenting.

  • If I record with Zoom, I can mess with the Gain.
  • If I record in Zoom, I can record a video along side the audio.
  • If I'm going to use videos, I'd like to have it available for all episodes.
  • If I start over, I can use my plot cards, which I had recently rewritten for a more generic setting, AND had added to the text of Roll 4 Saves.

So Friday, I took the nuclear option.

I made 3 episodes, and started a plotline I'm much more interested in.

One of the main differences is that the story will focus on a single character, instead of a full party.

Also, there is video on YouTube (see links below and in the sidebar).

As the older episodes had worse quality audio, and might dissuade new listeners that want to start at the beginning, I nuked them.

On the otherhand, I uploaded all three episodes that I recorded on Friday.

I am still planning to have Episode 5 up by Friday (November 5th, 2022), and then an episode released each week after that.

So if you read the previous posts and wonder what is happening to Melillot and the others, sorry, there story is gone.

But I'm sure Jaephing will more than make up for it.

Friday, October 28, 2022

Post Nuked Episode 4 Character Update

This Episode referenced here has been taken to a farm upstate. I learned how to record with better audio quality, and I wanted a more interesting story line. This post is left here to remind me of all the lovers I failed before. 

As mentioned in episode 4, I'm planning to post Character Updates after each even numbered episode.

The following might be spoilers. So read at your own risk.


Nuked Episode 4 - Blade Beetle

This Episode has been devoured by the flames of my passion. Or, I learned how to record with better audio quality, and I wanted a more interesting story line. This post is left here to remind me of my own  inevitable acceptance of the emptiness of the grave.


 In this episode, the group started with some last minute shopping. They mostly bought sources of light.

Then it was time to officially enter the tournament. The announcers are a pair of goatkin. They famously get drunker as the day's events go on.

So by the time the Charbone Collectors were up (they started 12th out of 12). The announcers were pretty inebriated.

I explained how combat works (I'll put up some separate posts on that when I get a chance), and randomized the first room's encounter.

The Blade Beetle

  • Grit 10
  • Base Damage 1
  • Special 1d6 Damage to a Single Target.

This large beetle is about the size of a Great Dane. It is similarly lanky, and its legs end in sharp, semi-metallic blades. The beetles' diet gives them hardened chiton which makes the weapons formidable.

Amber was able to get a quick blowgun needle into the beetle's eye, and Mellilot was able to use her long rapier to impale it through the abdomen.

Then Onzo disabled a flame trap, but took 1 damage from one of the flame spouts.

They then found some armor and a sword, but they were obviously designed to fall apart in any real skirmish.

Next episode should be something tougher in room 2!

Sunday, October 23, 2022

Changes

 Rules

I am reworking the rules for the vanilla fantasy setting. Some of the heritage abilities are a bit lack luster. My First reaction was to simply assign each of the 10 heritages one of the 10 spell types.

Then I was reading through Errant. And this is a big problem for me. I'll read a new system, and be inspired from it, and want to incorporate something from it into my current project.

So Errant breaks the heritages into 4 Ancestries. There are examples of which species fit into which groups (Dwarves and Orcs for the Tough Ancestry).

Each of the 4 Ancestries then gives a Once per Session ability. This means Dwarves and Orcs will have the same ability to avoid being reduced to 0hp once per session.

It is so elegant.

So yeah, now I am thinking of how I can rework my heritages into 3 or 4 basic categories.

Podcast

Probably some time after Episode 6, I'm going to try my hand at giving the Podcast a video component.

My current plan for the flow will be

  1. Record using Zoom (Assuming I can get my USB mic to record with a high enough gain.)
  2. Upload the video to Youtube.
  3. Run the audio through noise reduction if needed.
  4. Upload to Anchor and add Background Music.
  5. Publish as a Podcast.
This means the videos will lack cleaning up on the audio and background music. But I think it will benefit from the visuals of the characters and rules; making it easier for others to follow.

I'll have to do some experimenting to see how it looks / sounds.

Friday, October 21, 2022

Nuked Episode 3 - Amber's Trial

The spiderlings of Zoth have ripped this episode into 10,000 tiny pieces, and scattered them to the far reaches of the universe. I learned how to record with better audio quality, and I wanted a more interesting story line. This post is left here to remind me of a happier time when I thought joy was real. 


In this episode, we started this episode with Amber in jail. Her trial was set for 3 days (I counted the arrest day as day 1). So the team needed to act fast.

Melillot took matters into her own hands. She knew of the judge, and that she was a sucker for fine wine.

She convinced her parents to let her have a party. Luckily, her parents were leaving for a business trip out of the city.

She invited a small number of people from town, but many of them took it upon themselves to invite others.

Soon the party grew to half-again the planned size. Thankfully the wine and other refreshments held out.

Melillot talked up the judge, convincing her that Amber is an outstanding citizen, and that she is deserving of a lesser sentencing.

We then jumped to the courtroom on day 3. Amber is a bit of a psychopath, and was staring daggers at the judge. But the judge remembered her promise to Melillot and sentenced Amber to a 100 coin fine and time served.

Finally, the group registered their team and dubbed it the Charbone Collectors. As an homage to their mostly successful caper to get Grung and his family out of the city.

Friday, October 14, 2022

Nuked Episode 2

This Episode has been folded so many times it collapsed into itself and formed a black hole. I learned how to record with better audio quality, and I wanted a more interesting story line. This post is left here to remind me of my own fallibility.

In this episode we used the GM Emulator and Oracle to make a springboard for the party.

The Noble Milillot gathered a rag-tag group of ruffians to earn some money in a dungeon crawling tournament.

The problem is they needed 150 coin to register their team.

Luckily Amber new someone that was needing to get out of town.

Grung is a Doctor, but got in deep with some smugglers. He was buying the illegal drug known as oracle to help with his surgeries.

Now the smugglers (the Blue Barbarians) are after him and his family.

The team devised a plan, set a fire, and forge death certificates for Grung and his family (5 total people). Then get them on a ship leaving port.

Luckily Tyddwock new a captain, and easily got Grung a passage out.

Unfortunately, Onzu botched the death certificate forgeries, but Melillot was able to get the coroner to accept them anyway.

Then Amber tried to set fire to Grung's home, but was caught and the fire was extinguished.

Amber was arrested, and is in jail for at least 3 days before she will stand trial.

Meanwhile, the rest of the team procured some large crates and had Grung and his family smuggled onto the ship GreyEyes. 

The Blue Barbarians know something is up.

Amber needs to get out of jail.

And the group needs a team name.

Friday, October 7, 2022

Nuked Episode 1

This Episode has been banished into the void. I learned how to record with better audio quality, and I wanted a more interesting story line. This post is left here to remind me of my sins.

Episode 1 is officially up.

In this episode, we introduced the podcast, and created 4 characters.

The character creation helped me find some parts of the character creation system that I wanted to change.

Here are the 4 characters. They are written as created on the episode, except changes were made to their items.